Varnimyr Raid: Challenge
★ Varnimyr Raid: Challenge
The Varnimyr Raid’s Challenge Mode was designed for combat groups to play certain dungeons together with 8 people and other dungeons split between two groups.
1. Entry Requirements per Dungeon
Dungeon | Boss | Player(s) | Entry Requirements | Demon World Debuff | Resurrection Stone Limit |
Crimson Tower
| Crimson Moros (Zone 1) | 3 to 4 | Lv. 99 | 90% | 1x |
Crimson Moros (Zone 2) | |||||
Crimson Phantom | |||||
Crimson Dilemma | 4 to 8 | ||||
Never-Ending Darkness | Taciturn Observer | 3 to 4 | |||
Dark Observer | |||||
Redeye | 4 to 8 | ||||
Crimson Cradle of Flames | Eris | 4 to 8 | |||
Eremitin (Fire) | 3 to 4 | ||||
Eremitin (Demon) | |||||
Crimson Maain | 4 to 8 |
- In Challenge Mode, there is a time limit for each dungeon. Clicking on the [Start Challenge] button starts the timer. (The completion log will be reset each Wednesday at 9 AM.)
- The dungeon fight for 3 to 4 players begins when all group members have arrived in the waiting hall. All group members enter the dungeon for 4 to 8 players together and start fighting in the same location.
- During a challenge, you cannot invite further characters to the combat group that has started the challenge raid. A member can only be invited back into the group said group member leaves the combat group and not all combat group members are in the dungeon.
- Buffs, healing, items and special group functions only apply to one’s own group within a combat group. Boss debuffs are distributed among all combat group members.
- When the allotted time runs out, the dungeon is automatically cancelled. In a new challenge, the first boss in each dungeon must be defeated again. (If time runs out during a dungeon, everyone is kicked out of the dungeon.)
- In the remaining time, the group leader can forfeit the challenge if all group members agree in a pop-up window.
2. Reward Items
- Upon completing the last stage in each dungeon, ‘Dark Crimson Flame Energy’ is awarded as a reward once per week. At ‘Meeting point: Crimson Edge Camp’, it can be exchanged for ‘Pet: Eremitin’s Toy’ or other items with the Tiny Spirit.
- Upon completing ‘Crimson Cradle of Flames (Crimson Maain), you receive the following Force Skills:
Dungeon | Force Skill | Type | Effect |
Crimson Cradle of Flames (Crimson Maain) | Eternal Crimson Rose | Ability | Enemies within range of the Crimson Rose continuously burn. Meanwhile, allies regenerate HP and MP. |
Salvation Is Near! | Passive | Max. HP are permanently increased and you become immune to Hellfire debuffs (blaze, fire). (Cannot be used at the same time as Illipia’s Aura). |