Varnimyr Raid: Challenge

★ Varnimyr Raid: Challenge

The Varnimyr Raid’s Challenge Mode was designed for combat groups to play certain dungeons together with 8 people and other dungeons split between two groups.

 

1. Entry Requirements per Dungeon

Dungeon

Boss

Player(s)

Entry Requirements

Demon World Debuff

Resurrection Stone Limit

Crimson Tower

 

Crimson Moros (Zone 1)

3 to 4

Lv. 99
Battle Strength: at least 6,000,000

90%

1x

Crimson Moros (Zone 2)

Crimson Phantom

Crimson Dilemma

4 to 8

Never-Ending Darkness

Taciturn Observer

3 to 4

Dark Observer

Redeye

4 to 8

Crimson Cradle of Flames

Eris

4 to 8

Eremitin (Fire)

3 to 4

Eremitin (Demon)

Crimson Maain

4 to 8

- In Challenge Mode, there is a time limit for each dungeon. Clicking on the [Start Challenge] button starts the timer. (The completion log will be reset each Wednesday at 9 AM.)

- The dungeon fight for 3 to 4 players begins when all group members have arrived in the waiting hall. All group members enter the dungeon for 4 to 8 players together and start fighting in the same location.

- During a challenge, you cannot invite further characters to the combat group that has started the challenge raid. A member can only be invited back into the group said group member leaves the combat group and not all combat group members are in the dungeon.

- Buffs, healing, items and special group functions only apply to one’s own group within a combat group. Boss debuffs are distributed among all combat group members.

- When the allotted time runs out, the dungeon is automatically cancelled. In a new challenge, the first boss in each dungeon must be defeated again. (If time runs out during a dungeon, everyone is kicked out of the dungeon.)

- In the remaining time, the group leader can forfeit the challenge if all group members agree in a pop-up window.

2. Reward Items

- Upon completing the last stage in each dungeon, ‘Dark Crimson Flame Energy’ is awarded as a reward once per week. At ‘Meeting point: Crimson Edge Camp’, it can be exchanged for ‘Pet: Eremitin’s Toy’ or other items with the Tiny Spirit.

- Upon completing ‘Crimson Cradle of Flames (Crimson Maain), you receive the following Force Skills:

Dungeon

Force Skill

Type

Effect

Crimson Cradle of Flames (Crimson Maain)

Eternal Crimson Rose

Ability

Enemies within range of the Crimson Rose continuously burn. Meanwhile, allies regenerate HP and MP.

Salvation Is Near!

Passive

Max. HP are permanently increased and you become immune to Hellfire debuffs (blaze, fire).

(Cannot be used at the same time as Illipia’s Aura).

 

To overview