Switch Skill of the 4th Path (Elesis, Chung, Add, Ain, Noah)

★ Switch Skill of the 4th Path (Elesis, Chung, Add, Ain, Noah)

Added Switch Skills for Elesis, Chung, Add, Ain, and Noah’s 4th path.

List of Switch Skills:

 

1. Elesis’ 4th path

Skill Name

Skill Type

Skill Description

Finishing Blow

Active

You summon 3 swords that are shrouded in the power of El and plunge them downwards.

(Can only be used while jumping.)

Obliteration Skill

- Aura of Obliteration is consumed and you gain Aura of the Storm.

- As a Knight of Obliteration you ignore 10% of your opponent’s defence and defensive stances (shield/K.O.).

Scarlet Prison

Special active

You create a sword prison in front of you. Any enemies inside the sword prison are unable to sprint and their jump power is reduced.

Obliteration Skill

- Aura of Obliteration is consumed and you gain Aura of the Storm.

- As a Knight of Obliteration you ignore 10% of your opponent’s defence and defensive stances (shield/K.O.).

Magnolia

Special active

Divinus Manus takes the form of a razor-sharp chakram and rolls forward.

Elesis’ noble courage blooms into a magnolia everywhere it touches an enemy. (Can also be used while jumping.)Divinus Manus

Use the Obliteration skill during Power Boost to increase the range of Divinus Manus by 20%.

Obliteration Skill

- Aura of Obliteration is consumed and you gain Aura of the Storm.

- As a Knight of Obliteration you ignore 10% of your opponent’s defence and defensive stances (shield/K.O.).

Devastation

Special active

Divinus Manus cuts through the space in front of you in the guise of a gigantic Sword of Purification, then moves forwards. (Can also be used while jumping.)

Divinus Manus

Use the Obliteration skill during Power Boost to temporarily reduce the enemy’s magic defence.

Obliteration Skill

- Aura of Obliteration is consumed and you gain Aura of the Storm.

- As a Knight of Obliteration you ignore 10% of your opponent’s defence and defensive stances (shield/K.O.).

 

2. Chung’s 4th Path

Skill Name

Skill Type

Skill Description

Pulling Light

Active

You fire a cannonball.

Consumes cannonballs:

- 1 cannonball

Radiant Sphere

Special active

It shines bright with a holy light that reduces all nearby enemies’ resistances.

(Can also be used while jumping.)

Orb Trail

Special active

You hurl several orbs. The orbs follow the enemies. They explode when they hit an enemy, piercing them.

The piercing orbs remain for 10 sec. and create a crest when Martyrdom is active.

Consumes cannonballs:

- 4 cannonballs

Liberation Crest

Special active

You summon a powerful crest using the power of the Protection Stone.

The Protection Stone surrounds you and attacks your enemies.

 

3. Add’s 4th path

Skill Name

Skill Type

Skill Description

Physiotherapy

Active

Therapy failed. The practical way, then.

The dynamo attacks targets multiple times. (While you do this you have K.O. protection.)

Allergy

Special active

Weakening immune system requires a shock pulse.

Generates an energy field in front of you that temporarily makes any targets you hit hypersensitive and lowers their MP.

Anaesthesia

Special active

A complicated procedure. Close your eyes, here comes the blue dream. It’ll be over soon.

Your drones attack enemies and freeze them solid.

(Can also be used while jumping.)

Consumes DT:

- max. -2 DT

- Increases the duration of the freeze by 1 sec. for every DT used with Power Boost

(Can also be used without DT.)

Defibrillator

Special active

Shock effect too great, turn down electrical impulse.

Scouts out the area and attacks a target with high voltage current.

Generates Dynamo Points:

- Using this skill regenerates 60 DP.

- No DP regenerated in Dynamo Mode (Power Boost).

Consumes DT:

- max. -2 DT

Increases damage by 10% for every DT used with Power Boost.

(Can also be used without DT.)

 

4. Ain’s 4th Path

Skill Name

Skill Type

Skill Description

Apparere

Active

There’s no point in hiding!

You project a pillar that attacks the next enemy.

(Can only be used while jumping.)

Ammonere

Special active

Foolish creatures...!

You fire off energy that pursues your enemies.

Reduces the MP of any enemies it hits.

Imperfectus

- Adds a debuff that reduces MP regeneration by (10x Imperfectus level)% for 3 sec. when you take a hit.

Vocatus

Special active

You announce your arrival by projecting a spear, throwing it, and leaving a powerful mark that distorts space where it hits.

Imperfectus

- You leave additional marks based on your Imperfectus level.

Adimere

Special active

You eradicate anything evil that goes against the will of the Goddess.

You create a roiling Spell Circle, attacking enemies in a large area in front of you and draining their Eldrit Energy.

Thanks to the increased Eldrit Energy, the damage of your special active skills increases 4-fold.

Imperfectus

- Special active skill damage: +(5x Imperfectus level)% (PvP: 2x)

 

 5. Noah’s 4th Path

Skill Name

Skill Type

Skill Description

Chime

Active

In a dream devoid of hope, you find a remnant of something familiar.

Part of a giant Pendulum appears, attacks the area, and disappears again.

Goblin

Special active

Something unknown steps forward. If it hits an enemy, darkness blooms and spreads rapidly and attacks the enemy again.

Consoling Dream

Special active

Dream birds fly forwards out of the lantern. (Can also be used while jumping.)

Hour of the Blood Moon

Use this skill with Blood Moon Power Boost to increase its damage.

Tower of Eyes

Special active

You hear cracking and splintering in the silence of the night. Spears appear all around you, like you’re trapped in a tower. You abruptly feel cold, and sense something has its eyes on you. As you try to meet this gaze, all you see is an endless void of darkness.

You dream of spears rising to surround you, attacking your enemies.

Hour of the Blood Moon

Use this skill with Blood Moon Power Boost to increase its damage.

To overview