Update 26.1021

★ DirectX 11

1. When launching the game, you can now choose between DirectX 9 and DirectX 11 via the patcher or game settings.

- DirectX 9 is selected by default.

- If you choose a different version than the default when launching the game, this will be preselected the next time you start.

For example, if DirectX 9 is the default and you start the game with DirectX 11, then DirectX 11 will be selected as the default next time you start the game.

2. Full-screen mode is only partially supported in DirectX 11. (When activated, the game starts in full-screen windowed mode.)

3. UI options are available upon using Colour Blind Mode under DirectX 11.

4. The maximum FPS has been increased to 60 in the village, guild headquarters and EL House.

★ Battle Strength Revamp

1. The stats used for determining Battle Strength and the calculation thereof have been changed.

2. The minimum Battle Strength requirements for dungeons have been changed.

3. The Guild Expedition HP have been changed.

★ Stats Window Update

1. The categories and stats shown in the character window have been changed.

Before: Combat, Defence, Support

After: Base Stats, Attack, Skills, Support, Defence, Party Buffs, Master Skills

Base Stats

Attack

Skills

Support

HP

MP

Attack

Magic Attack

Defence

Magic Defence

EXP Gain Increase

ED Gain Increase

Item Drop Rate Increase

Adaptability

Primordial Adaptability

Crit. Hit

Crit. Damage

Devastation

Polarisation

Damage to Bosses Increase

Damage to Normal Monster Increase

Ignore Enemy Defence

Ignore Enemy Magic Defence

Continual Damage on Attack

Damage Bonus

Double Attack

Damage Increase by HP Limit

Combo Damage Increase

Active Skill Damage Increase

Tenacity Skill Damage Increase

Strength Skill Damage Increase

Transcendence Skill Damage Increase

Tenacity Skill Cooldown Reduction

Strength Skill Cooldown Reduction

Transcendence Skill Cooldown Reduction

All Skill Damage Increase

Used Skill Cooldown Reset Chance

Hyper Skill Damage Increase

Attack Speed

Movement Speed

Jump Power

Skill MP Cost Reduction

MP Regeneration on Hit Increase

MP Regeneration on Damage Taken Increase

Power Boost Charge Speed Increase

Power Boost Duration Increase

Burn Chance Increase

Freeze Chance Increase

Poison Chance Increase

Piercing Chance Increase

Shock Chance Increase

Dark Absorption Chance Increase



Defence

Party Buffs

Master Skills

Damage Resistance

Boss Damage Reduction

Regeneration Item Effect Increase

Consumable Cooldown Reduction

Allied Attack Increase

Allied Magic Attack Increase

Allied Defence Increase

Allied Magic Defence Increase

Allied Critical Hit Increase

Allied Devastation Increase

Allied Critical Damage Increase

Allied All Skill Damage Increase

Allied Additional Damage Increase

Allied Attack Speed Increase

Allied Movement Speed Increase

Allied Damage Resistance Increase

Allied HP Increase

Master Skill (Level 1): Damage Increase, Cooldown Decrease, MP Decrease

Master Skill (Level 2): Damage Increase, Cooldown Decrease, MP Decrease

Master Skill (Level 3): Damage Increase, Cooldown Decrease, MP Decrease

Master Skill (Level 4): Damage Increase, Cooldown Decrease, MP Decrease

Master Skill Damage Increase

Master Skills Ignore Enemy Defence

2. Added option to Show Only Favourites.

Stats can be marked as favourites using the star on the left.

3. The tooltips to the individual stats have been overhauled and additional explanations added.

4. If a stat exceeds its maximum, the excess amount will be displayed in the description in future.

★ Raid and Megaboss Dungeon Changes

1. The HP of monsters in raids and megaboss dungeons has been reduced.

2. The attack stats of monsters in the following dungeons have been reduced: Serpentium Tower [Level2], Serpentium Tower [Level 3], Concert Hall [Level 2], and Doom Aporia.

3. The damage of certain monster patterns in the Hall of Phantoms, The Throne Room and Tower of Ruin: Flight have been changed. 

Hall of Phantoms

- Phase 1: Bifron’s strike damage has been reduced.

- Phase 1: Bifron’s subsequent smash attack damage has been reduced.

- Phase 1: Bifron’s strong strike damage has been reduced.

- Phase 1: Area damage has been reduced.

- Phase 1: Spirit damage has been reduced.

- Phase 1: Bifron’s spirit orb damage has been reduced.

- Phase 2: Spirit Horde claw attack damage has been reduced.

- Phase 2: Summoned spirit damage has been reduced.

The Throne Room

- Phase 1: Apollyon’s claw attack damage has been reduced.

- Phase 1: Apollyon’s breath attack damage has been reduced.

- Phase 1: Apollyon’s ground attack damage has been reduced.

- Phase 1: Taris’ shot attack damage has been reduced.

- Phase 1: Taris’ vertical laser attack damage has been reduced.

- Phase 1: Sefirot Phantasma’s targeted attack damage has been reduced.

- Phase 1: Haures’ tornado attack damage has been reduced.

- Phase 2: Taris’ shot attack damage has been reduced.

- Phase 2: Taris’ vertical laser attack damage has been reduced.

- Phase 2: Type Q Lady of Steel’s Sefirot Phantasma attack damage has been reduced.

- Phase 2: Type Q Lady of Steel’s Bringer of Darkness attack damage has been reduced.

- Phase 2: Type Q Lady of Steel’s Haures attack damage has been reduced.

- Phase 2: Type Q Lady of Steel’s Abyssal Summons attack damage has been reduced.

Tower of Ruin: Flight

- Phase 1: Demon Dragon Jabberwocky’s strike attack damage has been reduced..

- Phase 1: Demon Dragon Jabberwocky’s laser attack damage has been reduced.

- Phase 1: Demon Dragon Jabberwocky’s bite attack damage has been reduced.

- Phase 2: Dragon-Tainted Bargat’s spirit attack damage has been reduced.

- Phase 2: Dragon-Tainted Bargat’s wing attack damage has been reduced.

★ Raid Changes

1. The clones summoned by The Destroyer in the Pruinaum raid now count as bosses in challenge mode.

2. When the boss is made groggy in Serpentium’s Concert Hall, the HP limit can be ignored (excluding the Encore mechanic).

★ Dungeon Changes

1. The Labyrinth of Ruin map has been overhauled.

- Labyrinth of Ruin Stage 1 has been removed.

★ Characters

General

1. Monster Hunter 3 and Earth Master hairstyles can be dyed.

Elsword

Sword Summoner

1. Fixed an issue where the chance to trigger MP reduction when hitting enemies was not correctly applied when using Harsh Slayer.

Raven

Mutant Blade

1. Fixed an issue where the effect of acquiring a Lost Soul from the Disintegration passive skill didn’t always work.

Revenant

1. Fixed an issue where Valesia Seeds didn’t always grow as designed when using Powerful Onslaught: Soulwave.

Chung

Dius Aer

1. Fixed an issue such that Leap and Freed Will: Divine Phanes correctly apply the stats for increased critical hits and increased Devastation in PvP.

Elesis

Sword of the Empire

1. Fixed an issue where mounting up did not refresh the Grand Master’s Grandeur buff on party members.

Add

Paradox

1. Fixed an issue where the effects of certain combo attacks were misplaced on other players’ screens.

Lu/Ciel

1. Fixed an issue where weapons and avatar weapons were not displayed correctly with the Comfy Box and So Wonderfully Warm! (Hot Mini Spring) alternative movements.

2. Alt+clicking to preview an item in the trade window now displays the current item’s dye, irrespective of the current switch status.

Innocent

1. The debuff symbol for reduced damage on enemies hit is now displayed correctly when using the Shadows skill.

Rose

Prime Operator

1. The size of the Promo Arsenal avatar has been adjusted.

Ain

1. Fixed an issue where the cooldown for Power Mode was not applied correctly.

Noah

Dreamlight

1. Fixed an issue where the Power Boost charge speed increase from Tears of the Moon was not applied correctly on damage taken.

★ Dungeon/PvP/Field

1. Fixed an issue where the symbol for the magic circle mechanic was not displayed correctly in all situations in phase 2 of Doom Aporia’s Tower of Ruin: Flight.

2. Fixed an issue ensuring that the consecutive scan mechanics in phase 2 of Serpentium Tower complete as intended (and no longer if the character remains in the safety zone of the first scan colour).

★ Items

1. Fixed an issue ensuring that the PvP cooldown of the Abyssal Incense equipment debuff (reduced enemy attack speed) matches the tooltip.

★ Other

1. The following can now be activated with the mouse wheel:

- Switching pages in the EP Shop

- Switching pages when opening cubes

2. Sales of fireworks (Summer Night’s Dream, Hot Memories, Memory of an Ocean Night, Returning Memories) end automatically on 25th November 2026.

3. Fixed an issue where the character was erroneously visible/moveable when playing event cutscenes in villages.

4. The following can be managed with the mouse wheel:

- Switching pages in the EP Shop

- Switching pages when opening cubes

5. Fixed an issue where the circuit info window for Exascale armour would erroneously close when transferring an item to the inventory.

6. Fixed an issue where the focus would switch to the general chat when privately writing a 1:1 message in an active dungeon.

7. Fixed an issue where the Away status was not correctly represented in the friends list after switching channels.

8. Fixed an issue where the Leave button and ESC key did not work as expecting in the dungeon completion window.

9. Fixed an issue where it was not possible to register up to 5 favourites in the CoBo Teleport Service.

10. Fixed an issue where item cooldowns in quick slots and pets’ automatic consumable slots were not applied correctly.

11. Fixed an issue where the tooltips were not displayed correctly when comparing an equipped item with one in your inventory.

To overview