Update 26.1021

★ DirectX 11
1. When launching the game, you can now choose between DirectX 9 and DirectX 11 via the patcher or game settings.
- DirectX 9 is selected by default.
- If you choose a different version than the default when launching the game, this will be preselected the next time you start.
For example, if DirectX 9 is the default and you start the game with DirectX 11, then DirectX 11 will be selected as the default next time you start the game.
2. Full-screen mode is only partially supported in DirectX 11. (When activated, the game starts in full-screen windowed mode.)
3. UI options are available upon using Colour Blind Mode under DirectX 11.
4. The maximum FPS has been increased to 60 in the village, guild headquarters and EL House.
★ Battle Strength Revamp
1. The stats used for determining Battle Strength and the calculation thereof have been changed.
2. The minimum Battle Strength requirements for dungeons have been changed.
3. The Guild Expedition HP have been changed.
★ Stats Window Update
1. The categories and stats shown in the character window have been changed.
Before: Combat, Defence, Support
After: Base Stats, Attack, Skills, Support, Defence, Party Buffs, Master Skills
Base Stats | Attack | Skills | Support |
HP MP Attack Magic Attack Defence Magic Defence EXP Gain Increase ED Gain Increase Item Drop Rate Increase Adaptability Primordial Adaptability | Crit. Hit Crit. Damage Devastation Polarisation Damage to Bosses Increase Damage to Normal Monster Increase Ignore Enemy Defence Ignore Enemy Magic Defence Continual Damage on Attack Damage Bonus Double Attack Damage Increase by HP Limit | Combo Damage Increase Active Skill Damage Increase Tenacity Skill Damage Increase Strength Skill Damage Increase Transcendence Skill Damage Increase Tenacity Skill Cooldown Reduction Strength Skill Cooldown Reduction Transcendence Skill Cooldown Reduction All Skill Damage Increase Used Skill Cooldown Reset Chance Hyper Skill Damage Increase | Attack Speed Movement Speed Jump Power Skill MP Cost Reduction MP Regeneration on Hit Increase MP Regeneration on Damage Taken Increase Power Boost Charge Speed Increase Power Boost Duration Increase Burn Chance Increase Freeze Chance Increase Poison Chance Increase Piercing Chance Increase Shock Chance Increase Dark Absorption Chance Increase |
Defence | Party Buffs | Master Skills |
Damage Resistance Boss Damage Reduction Regeneration Item Effect Increase Consumable Cooldown Reduction | Allied Attack Increase Allied Magic Attack Increase Allied Defence Increase Allied Magic Defence Increase Allied Critical Hit Increase Allied Devastation Increase Allied Critical Damage Increase Allied All Skill Damage Increase Allied Additional Damage Increase Allied Attack Speed Increase Allied Movement Speed Increase Allied Damage Resistance Increase Allied HP Increase | Master Skill (Level 1): Damage Increase, Cooldown Decrease, MP Decrease Master Skill (Level 2): Damage Increase, Cooldown Decrease, MP Decrease Master Skill (Level 3): Damage Increase, Cooldown Decrease, MP Decrease Master Skill (Level 4): Damage Increase, Cooldown Decrease, MP Decrease Master Skill Damage Increase Master Skills Ignore Enemy Defence |
2. Added option to Show Only Favourites.
Stats can be marked as favourites using the star on the left.
3. The tooltips to the individual stats have been overhauled and additional explanations added.
4. If a stat exceeds its maximum, the excess amount will be displayed in the description in future.
★ Raid and Megaboss Dungeon Changes
1. The HP of monsters in raids and megaboss dungeons has been reduced.
2. The attack stats of monsters in the following dungeons have been reduced: Serpentium Tower [Level2], Serpentium Tower [Level 3], Concert Hall [Level 2], and Doom Aporia.
3. The damage of certain monster patterns in the Hall of Phantoms, The Throne Room and Tower of Ruin: Flight have been changed.
Hall of Phantoms
- Phase 1: Bifron’s strike damage has been reduced.
- Phase 1: Bifron’s subsequent smash attack damage has been reduced.
- Phase 1: Bifron’s strong strike damage has been reduced.
- Phase 1: Area damage has been reduced.
- Phase 1: Spirit damage has been reduced.
- Phase 1: Bifron’s spirit orb damage has been reduced.
- Phase 2: Spirit Horde claw attack damage has been reduced.
- Phase 2: Summoned spirit damage has been reduced.
The Throne Room
- Phase 1: Apollyon’s claw attack damage has been reduced.
- Phase 1: Apollyon’s breath attack damage has been reduced.
- Phase 1: Apollyon’s ground attack damage has been reduced.
- Phase 1: Taris’ shot attack damage has been reduced.
- Phase 1: Taris’ vertical laser attack damage has been reduced.
- Phase 1: Sefirot Phantasma’s targeted attack damage has been reduced.
- Phase 1: Haures’ tornado attack damage has been reduced.
- Phase 2: Taris’ shot attack damage has been reduced.
- Phase 2: Taris’ vertical laser attack damage has been reduced.
- Phase 2: Type Q Lady of Steel’s Sefirot Phantasma attack damage has been reduced.
- Phase 2: Type Q Lady of Steel’s Bringer of Darkness attack damage has been reduced.
- Phase 2: Type Q Lady of Steel’s Haures attack damage has been reduced.
- Phase 2: Type Q Lady of Steel’s Abyssal Summons attack damage has been reduced.
Tower of Ruin: Flight
- Phase 1: Demon Dragon Jabberwocky’s strike attack damage has been reduced..
- Phase 1: Demon Dragon Jabberwocky’s laser attack damage has been reduced.
- Phase 1: Demon Dragon Jabberwocky’s bite attack damage has been reduced.
- Phase 2: Dragon-Tainted Bargat’s spirit attack damage has been reduced.
- Phase 2: Dragon-Tainted Bargat’s wing attack damage has been reduced.
★ Raid Changes
1. The clones summoned by The Destroyer in the Pruinaum raid now count as bosses in challenge mode.
2. When the boss is made groggy in Serpentium’s Concert Hall, the HP limit can be ignored (excluding the Encore mechanic).
★ Dungeon Changes
1. The Labyrinth of Ruin map has been overhauled.
- Labyrinth of Ruin Stage 1 has been removed.
★ Characters
General
1. Monster Hunter 3 and Earth Master hairstyles can be dyed.
Elsword
Sword Summoner
1. Fixed an issue where the chance to trigger MP reduction when hitting enemies was not correctly applied when using Harsh Slayer.
Raven
Mutant Blade
1. Fixed an issue where the effect of acquiring a Lost Soul from the Disintegration passive skill didn’t always work.
Revenant
1. Fixed an issue where Valesia Seeds didn’t always grow as designed when using Powerful Onslaught: Soulwave.
Chung
Dius Aer
1. Fixed an issue such that Leap and Freed Will: Divine Phanes correctly apply the stats for increased critical hits and increased Devastation in PvP.
Elesis
Sword of the Empire
1. Fixed an issue where mounting up did not refresh the Grand Master’s Grandeur buff on party members.
Add
Paradox
1. Fixed an issue where the effects of certain combo attacks were misplaced on other players’ screens.
Lu/Ciel
1. Fixed an issue where weapons and avatar weapons were not displayed correctly with the Comfy Box and So Wonderfully Warm! (Hot Mini Spring) alternative movements.
2. Alt+clicking to preview an item in the trade window now displays the current item’s dye, irrespective of the current switch status.
Innocent
1. The debuff symbol for reduced damage on enemies hit is now displayed correctly when using the Shadows skill.
Rose
Prime Operator
1. The size of the Promo Arsenal avatar has been adjusted.
Ain
1. Fixed an issue where the cooldown for Power Mode was not applied correctly.
Noah
Dreamlight
1. Fixed an issue where the Power Boost charge speed increase from Tears of the Moon was not applied correctly on damage taken.
★ Dungeon/PvP/Field
1. Fixed an issue where the symbol for the magic circle mechanic was not displayed correctly in all situations in phase 2 of Doom Aporia’s Tower of Ruin: Flight.
2. Fixed an issue ensuring that the consecutive scan mechanics in phase 2 of Serpentium Tower complete as intended (and no longer if the character remains in the safety zone of the first scan colour).
★ Items
1. Fixed an issue ensuring that the PvP cooldown of the Abyssal Incense equipment debuff (reduced enemy attack speed) matches the tooltip.
★ Other
1. The following can now be activated with the mouse wheel:
- Switching pages in the EP Shop
- Switching pages when opening cubes
2. Sales of fireworks (Summer Night’s Dream, Hot Memories, Memory of an Ocean Night, Returning Memories) end automatically on 25th November 2026.
3. Fixed an issue where the character was erroneously visible/moveable when playing event cutscenes in villages.
4. The following can be managed with the mouse wheel:
- Switching pages in the EP Shop
- Switching pages when opening cubes
5. Fixed an issue where the circuit info window for Exascale armour would erroneously close when transferring an item to the inventory.
6. Fixed an issue where the focus would switch to the general chat when privately writing a 1:1 message in an active dungeon.
7. Fixed an issue where the Away status was not correctly represented in the friends list after switching channels.
8. Fixed an issue where the Leave button and ESC key did not work as expecting in the dungeon completion window.
9. Fixed an issue where it was not possible to register up to 5 favourites in the CoBo Teleport Service.
10. Fixed an issue where item cooldowns in quick slots and pets’ automatic consumable slots were not applied correctly.
11. Fixed an issue where the tooltips were not displayed correctly when comparing an equipped item with one in your inventory.