Patch Notes - 10.04.2019
- Dark Portal Renewal
- Balance Patch
- Improvements
Reopening of the Dark Portal
Change to the entry method
· The Dark Portal can be entered at any time like a normal dungeon.
· The Demon Dragon accessories will be replaced by new accessories.
· The four materials that were available in the Dark Portal will be changed to an elixir.
· The Dark Portal can be found in the 'Special' dungeon tab.
Only characters level 70 and higher with a battle strength of at least 15,000 may enter.
No ED and EXP will be received.
No consumption of willpower.
Reward for clearing the dungeon
Dark Portal buff
· Active and special active skill damage +5%
· Item repair costs -50%
· Damage from hyper skills +10%
· MP regeneration per second: +5
· Movement speed +10%
· Duration: 30 min.
Reward item: Demon World Aura
· Each game 10 pieces will be issued in the result window.
· Consumes 10% HP and regenerates 25% MP.
· Cooldown: 30 sec.
· Can be stacked up to 300 pieces.
· Cannot be sold, cannot be traded and can be stored in the Account Bank.
· The increased effect of regeneration items does not apply to the HP reduction of the Demon World Aura.
Quests
Changes to the quest 'Dark Portal: Halt the Demon Invasion!'
· Condition changed to '1x Destroy the Dark Portal'.
· Quest reward changed to '30x Demon World Aura'.
Changes to the quests '[Co-op/Weekly] Dark Portal 1, 2 and 3'
· Quest reward by mail changed to 'Demon World Aura'. (Amount unchanged)
Crafting and exchange
· Crafting material for Wonder Drug changed to 'Demon World Aura'.
· The amount of ED and ingredients required has been standardised.
· Alchemists in each village can brew potions using Demon World Aura and Magic Crystals.
Changes to item crafting and use
· Items and accessories made with the old materials can still be exchanged as before.
· Exchanges and crafting with old materials can be done with Aranka.
· Soul of Darkness, Chrysoberyl of Darkness and Hessonite can be traded. (Account Bank possible)
· After a certain time, all materials previously used for crafting and exchange will be deleted.
Improvements to accessory crafting
Room Curator accessories are transformed with the NPC 'Pane'.
· Demon Aura Room Curator accessories can be crafted using Room Curator accessories and the material from the Dark Portal.
· During transformation the new accessory is equipped with the fixed option 'Adaptability +1%'.
· Equipping the transformed accessory is necessary for the achievements 'Gloomy Room Master' and 'Gloomy Room Ruler'.
Balance Patch
A complete version will be provided soon!
Improvements
1. Skill effects for group members can be displayed/hidden
· Skill effects for group members can be switched on or off.
· The option is called 'Other characters' skill effects' and can be found under System > Options > Settings > Effect Transparency.
2. 'Active/Completed' display on quests
· The quest windows shows quests as 'In Progress' or 'Completed'.
3. Success reward changed
· 'Enhanced Mana Elixirs' received as success rewards correspond to the item received from the 'Bag containing Enhanced Mana Elixirs'.
4. Varnimyr raid
Never-Ending Darkness
· The boss in stage 3 teleports to the correct position even if he is 'petrified' or 'frozen'.
· The bosses in stage 2 and 3 do not turn around when the laser is fired.
· Certain battle schemes for bosses in stage 3 are executed uninterrupted despite counter-attacks.
5. Crimson Cradle of Flames
· If the 'Bloodbright Ravager' summoned by the boss in stage 1 appears, he deals no explosive damage.
· If the 'Bloodbright Ravager' summoned by the boss in stage 1 is defeated, he deals reduced explosive damage.
· The 3-hit combos used by the bosses in stage 2 and 3 don't hit characters standing behind the boss.
· The boss in stage 3 has 20% less HP.