Dungeon & Raid Revamp

★ Varnimyr

1. Improvements to the Varnimyr dungeons

1) Adjusted difficulty level of the Varnimyr dungeons. (Monster stats, some stages etc.)

2) Increased the probability of receiving Regular and Refined Magic Stones from monsters in dungeons.

3) Increased the probability of receiving accessories from monsters in dungeons.

2. Improvements to the Varnimyr raids

1) Changed the story mode to a dungeon for 1 to 4 players.

2) Now you can also receive a Cube holding Flames of Judgement Maain Weapon in the story mode.

The following items are available in story mode:

Available

Cube holding Flames of Judgement Maain Weapon, Flame Crystal, Magic Stone

Not available

Accessories, Flame’s Symbol, titles, achievements

3) The bar for the increased drop rate for Weapon Cubes fills up in normal mode and story mode.

(But the fill rate is different in both modes.)

4) You now receive Raid Reward Cubes in both normal mode and story mode.

Unlike in normal mode, you receive an extra reward in story mode for completing a stage.

There is an additional weekly bonus for both modes.

(The Raid Reward Cubes received, the drop rates for items and the fill rates of the bar for the increased Weapon Cube drop rate differ in normal mode and in story mode.)

5) Crimson Trace Coupons can now be used regardless of the mode, but they are always calculated for the maximum number of uses.

The usual 2 Crimson Trace Coupons per week will remain the same.

Using them in normal mode or in story mode resets the reward for clearing the stage. (A mode must be selected.)

6) Adjusted the min. battle strength required to enter a raid in normal mode.

Before the update

After the update

400,000

350,000

7) Increased the probability of receiving a Cube holding Flames of Judgement Maain Weapon in the normal mode.

8) Changed the weekly reward for clearing to a new weekly Reward Cube.

- Normal mode: Reward Cube (Varnimyr Raid)

- Story mode: [Story] Reward Cube (Varnimyr Raid)

★ Rigomor

1. Improvements to the Rigomor dungeons

1) Changed 5 daily quests in Rigomor to a new daily/weekly quest:

- New daily quest in Rigomor: [Rigomor] Investigate the Seabed

- New weekly quest in Rigomor: [Rigomor] Explore the Seabed

Category

Quest Name

Condition

Reward

Daily

[Rigomor] Investigate the Seabed

Play through Rigomor dungeon 5x

25x Spectral Amethyst

Weekly

[Rigomor] Explore the Seabed

Play through Rigomor dungeon 15x

100x Spectral Amethyst

2) Adjusted the difficulty for Rigomor dungeons (Sea of Ruin and Abandoned Deep-Sea Tunnel).

3) Adjusted the min. battle strength required to enter some Rigomor dungeons:

Dungeon

Before the update

After the update

Trosh’s Nest

400,000

550,000

Abandoned Icerite Factory

450,000

550,000

Titan’s Grotto

400,000

500,000

★ Miscellaneous

1. Improvement to Celestial Prism forging

1) Increased the chance of success for forging levels 1 to 9.

2. New title in the ‘Master’s Road’ area

1) Added a new title, ‘Master’s Road’ Crest”.

To overview